![]() ![]() I missed some easy field goals and gave other teams great field positions on kick-off because of this. I'm sure it was just me, but trying to get Jeff Reed to actually kick a ball with anything close to full power was a skill I hadn't mastered even after hours of playing (and trying the kicking tutorial repeatedly). The other problem I had with the controls was in the kicking game. I had to keep the curtains closed here at Casa de Bracken whenever I was playing-I didn't want the neighbors to see me jumping around like a moron. made me often feel like a spaz playing a game of Simon Says orchestrated by a dude on a three-day meth bender. Maybe I'm just used to playing with a standard controller or something, but trying to remember to wave the controller one way for a big hit, another way for a stiff arm, waving it up and down to jump, etc. The other complaint I had is that there's a bit of a learning curve to overcome with Wiimote. Because of this issue, Ben Roethlisberger took a lot of sacks as I tried to pick my receiver and hit him before the defense swarmed me. In some instances, it was just easier to use my left hand, which was already holding the nunchuk. Maybe I have a short thumb or something, but I often found myself having to slide the controller around and actually look at it to select the right receiver. It's not that there's a problem with the idea of using a direction on the D-pad to select a receiver-it's the fact that the D-pad is in a place where it's very hard to reach with your thumb on the controller. ![]() Using the D-pad on the Wiimote to select a receiver on a route…that doesn't work so well. Moving the controller or the nunchuk to activate big hits and stiff arms works well too. Flicking your wrist to pass (and with different flicks leading to bullet passes or soft lobs) is very cool. On the one hand, it's a really neat way of playing football. After spending a lot of hours with the game, I can tell you that it's a bit of a mixed bag, at least until you spend several hours with it getting the hang of coordinating the remote and nunchuck setup. What everyone really wants to know about is how the game plays with the motion-sensitive Wiimote. The battles in the trenches are still a bit of a mess (it often looks like two different colored stacks of polygons are just running into each other), but that's always been a part of Madden.Įnough about that, though. Stiff arms look like they could rattle the jaw of an elephant, there are some explosive hits, and catches on slant routes look good as receivers never break stride in the process of snagging the pass. ![]() Despite this, the players are still comprised of lots of polygons and animate well. This is not to say that looking at the game will cause your eyes to bleed-but it doesn't look as sharp or as vibrant as the other versions. It does look nicer than a GameCube title, but when compared with the 360 or the PS3, this version is clearly the ugly stepsister of the bunch. Perhaps the first thing that becomes apparent after starting Madden 08 on the Wii is that it isn't nearly as pretty as the other next gen versions. How does the inclusion of motion-sensitive controls work? Is the game the buggy mess that others have claimed? Let's fire up the old telestrator and take a look. That didn't stop me from taking a stab at the 08 iteration, though, which intrigued me because of the utilization of the Wiimote controller. In fact, looking over my Madden collection is sort of like looking at the fossil record of videogame history-I tend to only buy a new Madden release whenever a new console launches, then I don't buy it again until the next generation begins.įor whatever reason (probably because I didn't get a Wii at launch), I missed out on Madden 07's Wii debut. I've played a lot of Madden over the years (and had experience with the other major series before EA got the NFL exclusivity rights), but I'm not one of those guys who plays each year's release. I have to admit, I've never been the hugest videogame football fan. The annual football release from EA has become a staple of the gaming calendar-the one week of the year when hardcore fans and guys who buy one game a year all wind up at the local Gamestop to get their fix. If the dog days of summer are nearing an end and kids are heading back to school, it can only mean one thing in the world of videogames: the new Madden is about to come out. ![]()
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